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Later in the game, they become extremely challenging, and I felt a real sense of achievement after solving them. This is just a small sample of the complex puzzles that players will encounter. The only way to make them cross each other's path is to elevate the crystal connectors on cubes. These light beams are another way to deactivate forcefields, but different colored light beams cancel each other out (don't cross the streams!). Eventually, crystal connectors are introduced that let players activate and direct colored beams of light. Soon the complexity increases as it becomes necessary to block the path of drones with cubes, trap drones with forcefields, and indirectly guide drones to blow up turrets. All players have to do to solve puzzles in early levels is re-position signal jammers to deactivate force fields, floating drones, and automated turrets. Like all good puzzle games, the challenge is non-existent at first and then becomes progressively harder. Unfortunately, many of the messages are presented in an offputting wall of text, which can be skipped at the expense of story details. This is an unusual twist that fits with the concept of the story and offers a depth rarely seen in video game storytelling. In addition, players are tested on their morality by answering questions about certain situations, and then they're evaluated on their answers. Not only can players discover facts about the past and read ancient texts, but they can also converse with the computer, albeit in a limited way. Instead of being told what happens via cut-scenes, players must figure it out on their own by accessing various computer terminals. Perseverance is required in solving the puzzles and uncovering the storyline, which I think is very cool. While it may sound simple, the only way to progress is by solving a variety of thought-provoking puzzles that are both fun and rewarding. This is achieved by progressing through different areas and accessing computer terminals. This godlike creature appears to be the master of an artificial version of the world, and it's up to players to figure out what happened to the real version as well as whether they're A.I. The unusual experience begins with players having their consciousness placed inside a robotic servant of an omnipotent being called Elohim.